Logo Logo right
News Articles Calendar Forum Websites Downloads Pictures Polls
      date time 
topleft icon Saga topright icon
Main

Articles
Guides

News
Latest News
Dev Journal

Media
Videos

Screenshots
Avatars
Concept Art
Ingame Shots
Trailer Stills
Wallpapers

Databases
Nations / Guilds

Units / Troops
Common Troops
Light Troops
Machine Troops
Magic Troops
Nature Troops
Undead Troops
War Troops


Links
Official Site
Index
Guilds
FanSites
Other Forums


topleft icon Game Portals topright icon
Full List
bullet icon Age Of Conan
bullet icon Ashen Empires
bullet icon Eve-online
bullet icon Guild Wars
bullet icon Saga
bullet icon Star Wars Galaxies
bullet icon World of Warcraft
topleft icon Menu topright icon
bullet icon Main page
bullet icon News
bullet icon Articles
bullet icon Downloads
bullet icon Pictures
bullet icon Calendar
bullet icon Tags
topleft icon Personal topright icon
bullet icon Login
bullet icon Sign up
topleft icon
Search Minimize
topright icon
topleft icon
Web counters Minimize
topright icon
HitsVisitors
Today2,8802,282
Yesterday98,56070,535
Top Day267,323
(11/03/13)
255,979
(11/03/13)
Total259,029,620216,424,914
topleft icon Saga FanSite ~ Troops / Units Database topright icon

DaOpa's Units & Troops Database

Troop / Unit Database
Complete List of Units | Compare Troops - Chart List / Graphic List

Unit Search - By Faction

Compare Troops by Min/Max Dmg, CP, AR, DR, HP, Speed, Range, Morale ...

Ordered by Min/Max Dmg - CP - AR - DR - HP - Speed - Range - Morale
Dark Elf Shaman Dark Elf Shaman
CP: 2 Dmg: 5 - 20 Morale: 55
AR: 23 Range: 1 S / A: 1
DR: 24 Stamina: 75 Att / s: 0.75
HP: 400 Speed: 7
Special: Spirit Communion - Units in target radius (15m) gain 35-65 hit points per Shaman. Cooldown: 120 seconds.

Equipment 

Weapon: Staff
Armor: Cloth

Dark Elf Summoners Dark Elf Summoners
CP: 6 Dmg: 45 - 75 Morale: 45
AR: 28 Range: 35 S / A: 1
DR: 24 Stamina: 120 Att / s: 0.5
HP: 550 Speed: 7
Special: Summon - Each troop summons a Daemon or Minor Daemon which remains for up to 120 seconds. Cooldown: 300 seconds.

Equipment 

Weapon: Staff
Armor: Cloth

Dark Elf Swordsmen Dark Elf Swordsmen
CP: 2 Dmg: 15 - 25 Morale: 60
AR: 26 Range: 1 S / A: 1
DR: 27 Stamina: 165 Att / s: 0.5
HP: 400 Speed: 7
Special: Dark Covenant - Dark Elf Swordsmen gain +50% AR and +50% speed for 30 seconds and heal 125-200 hitpoints. Cooldown: 90 seconds.

Equipment 

Weapon: Sword
Armor: Chainmail

Death Bringer Death Bringer
CP: 25 Dmg: 35 - 100 Morale: 75
AR: 25 Range: 65 S / A: 4
DR: 31 Stamina: 100 Att / s: 0.5
HP: 5000 Speed: 9
Special: Plague Shot - Enemy units in target radius (15m) suffer -50% to attack and movement speed for 20 seconds. Cooldown: 30 seconds.

Equipment 

Weapon: Weapon Upgrades
Armor: Plating

Diabolist Diabolist
CP: 3 Dmg: 15 - 20 Morale: 75
AR: 22 Range: 35 S / A: 1
DR: 20 Stamina: 100 Att / s: 0.75
HP: 750 Speed: 7
Special: Balefire - Units in target radius (15m) suffer 18-27 damage per Diabolist. Cooldown: 90 seconds.

Equipment 

Weapon: Staff
Armor: Cloth

Doba Malkin Doba Malkin
CP: 20 Dmg: 60 - 80 Morale: 80
AR: 33 Range: 60 S / A: 2
DR: 26 Stamina: 110 Att / s: 1
HP: 4000 Speed: 12
Special: Heroic Aura - Increases ranged units range by 15%. Stun Shot - Next successful attack stuns target for 5 seconds.

Equipment 

Weapon: Bow
Armor: Leather

Dragon Slayers Dragon Slayers
CP: 15 Dmg: 75 - 110 Morale: 65
AR: 19 Range: 90 S / A: 3
DR: 25 Stamina: 190 Att / s: 0.25
HP: 2500 Speed: 5
Special: Dragon Slaying (passive) - Unit attacks with a +300% AR, +100% DR, and does an additional +125% damage vs. flying troops.

Equipment 

Weapon: Weapon Upgrades
Armor: Plating

Drake Drake
CP: 3 Dmg: 18 - 26 Morale: 85
AR: 24 Range: 15 S / A: 3
DR: 25 Stamina: 115 Att / s: 0.25
HP: 700 Speed: 12
Special: (passive) Drakes have +50% AR, +50% DR, and +100% damage against special units.

Equipment 

Weapon: Charm
Armor: Ward

Dwarven Axemen Dwarven Axemen
CP: 1 Dmg: 5 - 16 Morale: 70
AR: 23 Range: 1 S / A: 1
DR: 23 Stamina: 175 Att / s: 0.5
HP: 325 Speed: 7
Special: Hardiness (passive) - +25% AR and +65% DR against ranged attackers.

Equipment 

Weapon: Axes
Armor: Chainmail

Dwarven Baloonists Dwarven Baloonists
CP: 6 Dmg: 45 - 65 Morale: 65
AR: 28 Range: 45 S / A: 1
DR: 30 Stamina: 105 Att / s: 0.5
HP: 1000 Speed: 8
Special: Gas bomb - Nearby units (25m) suffer -25% movement speed and -50% attack speed for 30 seconds. Cooldown: 60 seconds.

Equipment 

Weapon: Guns
Armor: Leather

Dwarven Bombardiers Dwarven Bombardiers
CP: 2 Dmg: 35 - 65 Morale: 70
AR: 23 Range: 85 S / A: 1
DR: 25 Stamina: 90 Att / s: 0.25
HP: 425 Speed: 5
Special: Fire Powder - Attacks do an additional +75% damage for 15 seconds. Cooldown: 60 seconds.

Equipment 

Weapon: Weapon Upgrades
Armor: Leather

Dwarven Crossbowmen Dwarven Crossbowmen
CP: 2 Dmg: 35 - 55 Morale: 65
AR: 22 Range: 50 S / A: 2
DR: 24 Stamina: 110 Att / s: 0.25
HP: 425 Speed: 5
Special: Dwarven Chant - Friendly units in target radius (35m) gain +2 morale and heal 35-45 hitpoints per Crossbowman. Cooldown: 120 seconds.

Equipment 

Weapon: Crossbows
Armor: Chainmail

Dwarven Flamethrowers Dwarven Flamethrowers
CP: 2 Dmg: 25 - 35 Morale: 70
AR: 21 Range: 15 S / A: 2
DR: 26 Stamina: 135 Att / s: 0.25
HP: 425 Speed: 6
Special: Inferno Burst - +50% AR,+400% damage for 5 seconds. Cooldown: 60 seconds.

Equipment 

Weapon: Weapon
Armor: Leather

Dwarven Hand Canoneers Dwarven Hand Canoneers
CP: 2 Dmg: 30 - 50 Morale: 65
AR: 23 Range: 45 S / A: 1
DR: 26 Stamina: 130 Att / s: 0.25
HP: 375 Speed: 7
Special: Frag Rounds - Units in target radius (10m) suffer -3% movement speed and -2% attack speed per Canoneer for 20 seconds. Cooldown: 30 seconds.

Equipment 

Weapon: Guns
Armor: Leather

Dwarven Hunters Dwarven Hunters
CP: 2 Dmg: 15 - 25 Morale: 65
AR: 24 Range: 65 S / A: 1
DR: 25 Stamina: 110 Att / s: 0.5
HP: 425 Speed: 6
Special: Beast Hunter (passive) - Unit gains +100% AR and do +80% damage against mounted units.

Equipment 

Weapon: Guns
Armor: Chainmail

Dwarven Mechanist Dwarven Mechanist
CP: 2 Dmg: 20 - 30 Morale: 75
AR: 22 Range: 15 S / A: 1
DR: 27 Stamina: 135 Att / s: 0.5
HP: 450 Speed: 6
Special: Field Repairs - Heal a nearby machines for 130-200 hit points per Mechanist. Cooldown: 60 seconds.

Equipment 

Weapon: Weapon Upgrades
Armor: Leather

Dwarven Munitions Experts Dwarven Munitions Experts
CP: 2 Dmg: 15 - 32 Morale: 90
AR: 23 Range: 1 S / A: 1
DR: 27 Stamina: 175 Att / s: 0.5
HP: 475 Speed: 7
Special: Detonate - Unit uses explosive charges which cause 75-150 damage per Dwarf to nearby structures and machines (25m). Cooldown: 50 seconds.

Equipment 

Weapon: Maces
Armor: Leather

Dwarven Rocketeers Dwarven Rocketeers
CP: 2 Dmg: 25 - 30 Morale: 70
AR: 29 Range: 1 S / A: 1
DR: 26 Stamina: 150 Att / s: 0.5
HP: 475 Speed: 6
Special: Launch - Dwarves fly up to 100 meters away with a small chance of a mid-flight explosion. Cooldown: 60 seconds.

Equipment 

Weapon: Maces
Armor: Leather

Dwarven Zeppelin Dwarven Zeppelin
CP: 13 Dmg: 30 - 50 Morale: 75
AR: 24 Range: 60 S / A: 8
DR: 30 Stamina: 190 Att / s: 0.25
HP: 3250 Speed: 9
Special: Motherlode - Nearby units (30m) suffer 80-175 damage. Cooldown: 90 seconds.

Equipment 

Weapon: Weapon Upgrades
Armor: Plating

Eagle Riders Eagle Riders
CP: 6 Dmg: 35 - 55 Morale: 55
AR: 38 Range: 55 S / A: 1
DR: 26 Stamina: 90 Att / s: 0.5
HP: 850 Speed: 13
Special: Eagle's Cry - Nearby friendly units (30m) gain 5% AR and +10 morale per Eagle Rider for 30 seconds. Cooldown: 180 seconds.

Equipment 

Weapon: Bows
Armor: Cloth

Page  First Previous Next Last  of 7
Records 21 to 40 of 135

 

topleft icon DaOpa's Live Stream topright icon


 
topleft icon Advertisement topright icon
topleft icon
Online Minimize
topright icon
Staff Staff | Members | Guests | Male | Female
topleft icon
Accounts Minimize
topright icon
Members : 3449
-Active : -Active :3333
-Non active : -Non active :116


Random User
Drak
 
topleft icon topright icon
Bookmark and Share       
 © Ellatha.com 2002-2017 - Terms of Service  - Privacy Notice  - Copyright Notice