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topleft icon Comprehensive Warrior Guide v1.0 topright icon
Posted on 29 March 2005 at 17:00:55 by Ciel. | Print Articles Send To Friend

I. Introduction

So, you decided to pick up a warrior, or you’re thinking about it. Well, let me get you started. The warrior class in World of Warcraft is primarily a tank, although we have other options. What’s a tank, you ask? A tank is a class whose primary role is to keep the monsters’ attention and absorb damage while the other people in your group blast the monster with high-damage spells and heal you. The warrior is good at this as he/she can wear mail, and later plate, armor, and because he can use shields. Also, the warrior has innate abilities dealing with shields and maintaining agro (the attention of the monster, or mob).

The warrior has two bars: health and rage. Health is pretty self-explanatory; you die when it reaches zero. Rage is something unique to WoW. Instead of mana, you have rage. Rage depletes when out of combat, and you gain it mostly when dealing melee damage, and some when you take damage yourself. A two-handed weapon, for example, would give you much more rage than a one-handed weapon and a shield. The amount of rage gained per hit depends on how much damage you do compared to your level, and the amount of rage you gain when taking damage depends on how much damage you take compared to your level. You use your rage to perform special abilities, such as Battle Shout or Heroic Strike. Some abilities, such as Charge, give you rage.

There are three different weapon setups that the warrior has the option of using. A one-handed weapon and shield, a two-handed weapon, and dual-wield (availible at level 20...even if you don't plan on duel-wielding, I advise you train the talent anyway, so if you get disarmed you can still use both fists). Using a two-handed weapon or dual-wield is designed to deal 20% more damage, but you lose the armor/block bonus of the shield (and all the abilities that come along with it, such as shield block). Because of the added damage (that you deal and you take), two-handed weapons and dual-wielding both generate more rage than the one-handed/shield combo. Dual-wield actually gives more rage than a two-handed weapon, but you will find that more warrior abilities are geared towards slow, high-damage 2h weapons, and dual-wield has a much higher miss rate (roughly 19% more). This more or less balances the two builds, although this is being disputed and many warriors would say two-handed weapons are much better at the "endgame."



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