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Patch Notes - Eve-Online FanSite
eveonline.com | patchnotesEVE allows you to discover, explore and dominate an amazing science fiction universe while you fight, trade, form corporations and alliances with other players.
Patch notes for Tyrannis 1.0.5
Deployed September 2, 2010
General Fixes
- Some players are experiencing a crash when starting the EVE client since Tyrannis 1.0.4. This has been corrected. Users with this issue will have to manually download the patch from www.eveonline.com and apply it as normal.
- When using an Alienware M17X laptop the client would crash while selecting a character. This has been fixed.
- A new command line switch has been added that will disable the lighting effects on Alienware machines that support it. It is /nolightfx.
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Patch notes for Tyrannis 1.0.4
Deployed August 18, 2010
General Fixes
- The EVE Python code has been updated from version 2.5 to version 2.7.
- Many character related services have been optimized on the server to run faster and more reliably.
Mac Fixes
- Graphics glitches where the shader setting has been set to high on ATI cards has been fixed.
- Various crash issues have been crushed, making Steve Jobs a happier man.
- The EVE Mail cache issue has been fixed.
- Some memory leaks were found and plugged.
- The Mac Crash Reporter has been removed. It will return later after some improvements have been made.
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Patch notes for Tyrannis 1.0.3, released July 1, 2010
FIXES
- The autopilot was mistakenly providing the shortest route to your destination even when you had the prefer safer option selected. We sent it back to flight school and the safer option is again working correctly.
- Some blueprint icons were being displayed incorrectly based on their type. This has been corrected.
- An error was being generated while trying to access items in a corp hanger while in space.
- You are now able to trash items normally that are located in a corporate hangar array at a POS.
- The Planetary Commodities cargo hold on the Primae could not be loaded with Water or Oxygen. It can now.
- An error was being generated while you tried to edit more than one contact at the same time. This now works as intended.
]]>
Patch notes for Tyrannis 1.0.2, released June 29, 2010
CRITICAL
- Due to the unprecedented nature of the downtime on the 23rd and 24th of June, players have been awarded a number of bonus skill points to assign to a skill or skills of their choice. These skill points will be assigned to the highest skill point character on the account and can be applied by right clicking the desired skill in the character sheet.
FEATURES
Ships
FIXES
Ships
- Ships will now be able to dock after boarding them in space.
- Bookmarks are no longer able to be placed in the Pod's cargo hold.
Need for Speed
- Memory usage has been improved with missiles, maps, and PINs.
- Frames per second has been improved when using warp disruption bubbles.
Missions
- Some Epic Arc agents failed to offer the next mission in an arc when a player had insufficient standings. You now only need appropriate standings to begin an arc, per design.
EVE Gate
- The malicious content filter has been improved greatly.
- The mail-label manager now works correctly in all browsers.
- A lot of rendering and usability issues have been corrected.
- The tool-tips in the calendar now shows the correct information under all conditions.
Market
- Oxygen and Water will now be listed under the planetary materials and not under trade goods in the market window.
- Planetary Materials market group will now display the correct icon.
Science & Industry
- Several blueprints were missing the bill of materials tab. They will show correctly now.
- The material requirements for constructing Medium Control Towers have been corrected.
Worldshaping
- The surface gravity of several prime fiction planets has been changed.
- Several prime fiction planets now have city lights on the dark side of the planet.
Graphics
- Explosions, such as torpedoes, will no longer repeat themselves endlessly.
- Players will no longer be followed by an explosion effect after warping out from a fight.
User Interface
- The "You are here" circle now appears correctly on star map when switching from planet mode to map.
- The information window for generic planets will now show the correct planet image.
- Players will no longer see the fleet list scroll to the top in the flat list, when a member enters or leaves a large fleet.
- The overview and brackets have been optimized and will flicker less when in a big fleet.
- The overview window refresh rate has been optimized.
Mac
When a player changes the shader setting to low, it will no longer encounter flickering and transparency issues on models. This will be fixed in a future expansion
- The customs office will no longer turn pink when zooming in and out.
- The crash reporter will no longer error out when attempting to report your crash.
- The log off button on the ESC menu will now work as it should without crashing your client and attempting to launch the crash report tool.
Miscellaneous
- Warping probes will no longer cause any exceptions errors.
- Changes have been made to the process for character transfers. Previously the seller would need to log in after 10 hours to confirm the transfer. This is no longer necessary. The full process can be seen in the EVElopedia and Knowledge base
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Patch notes for Tyrannis 1.0.1, released 02 June 2010
FIXES
Ships
- You will now be able to delegate fighters remotely again instead of just to pilots in the same grid.
Agents & Missions
- We have removed the link to the Dungeon Editor that showed up in the Tyrannis expansion. It had no function for players.
Graphics
- Optimizations were made to the Planet view. It will now load faster and run smoother.
Starbases, Outposts & Stations
- Starbase structures, sovereignty structures and station components are now being sold again by the appropriate NPC Corporations.
User Interface
- Fixed an issue that was keeping the overview from updating correctly while in a fleet.
- The contacts list was not including NPC corporations or factions when applying the 300 item limit. They are now counted correctly
- The white "character added" arrow that is used when selecting recipients in the calendar and mail system was not always behaving itself. It has been tamed.
- The alliance ranking page has been limited to show the first 100 entries initially. A button has been added to fetch the remainder of the list. It will now load significantly faster
- You can now add and edit multiple agents at once in your address book.
- NPC factions and corporations contacts are now counted against the contact limit.
- By default, the Alliance Ranking Tab will now only show the top 100 Alliances. There is a show all button to see the entire list.
EVE Gate
- In EVE Gate some menus were wrapping off screen when using Firefox. This has been corrected.
- In EVE Gate you will no longer be able to browse more than one year into the future or the past.
- The latest updates view in the calendar is now correctly sorted with the most recently modified events at the top.
EVE Voice, Mail & Chat
- It will no longer be possible to join audio on NPC corporation chat channels.
Miscellaneous
- Character portraits on EVE websites should no longer be mixed up or empty, note however that it may take a while to re-render all the previously generated images.
- Overview updates were not happening correctly in certain circumstances, this should be fixed now.
- Delegation of fighters should now work as expected.
- Some minor tweaks were made in the Calendar user interface.
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Copyright Notice
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Copyright Notice
EVE Online and the EVE logo are the registered trademarks of CCP hf. All rights are reserved worldwide. All other trademarks are the property of their respective owners. EVE Online, the EVE logo, EVE and all associated logos and designs are the intellectual property of CCP hf. All artwork, screenshots, characters, vehicles, storylines, world facts or other recognizable features of the intellectual property relating to these trademarks are likewise the intellectual property of CCP hf. CCP hf. has granted permission to 'Static Corp / DaOpa's EVE-Online Fansite' to use EVE Online and all associated logos and designs for promotional and information purposes on its website but does not endorse, and is not in any way affiliated with, 'Static Corp / DaOpa's EVE-Online Fansite'. CCP is in no way responsible for the content on or functioning of this website, nor can it be liable for any damage arising from the use of this website.
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